⚡Quick answer -
Menu Repeat controls how many extra times (1 – 10) an IVR prompt is replayed when the caller presses no key. Total plays = 1 initial play + your repeat count.
After the final repeat, the call follows the menu’s fallback action (voicemail, operator, or disconnect).
Use it when callers miss your IVR options and you need to adjust how many chances they get before the system moves on.
• Menu Repeat = number of replays on no input.
• Total plays = 1 (first play) + repeats.
• Example: Repeat = 3 → prompt can play 4 times in total.
• After the final repeat, the fallback action executes.
• Invalid keys follow a separate “invalid-input” rule.
Setting | Value | Notes |
Range | 1 – 10 | Replays only; first play is implicit |
Fallback trigger | After the last replay | Goes to voicemail/operator/disconnect |
Invalid-input rule | Separate | Doesn’t count toward repeats |
• Editor or Admin role.
• Know which Menu node you are editing.
• Fallback action for that menu is already defined.
Alt text: Changing the menu repeat value
• Pair repeats with a sensible no-input timeout to avoid long silences.
• Callers can interrupt repeats—DTMF input routes immediately.
• More than 3-4 repeats may frustrate callers; test and adjust.
• Multi-language IVRs: set repeats per language menu.
Nested menus may double the audible repeats if each has its own setting.
Issue | Likely cause | Fix |
Replays never happen | Edited the wrong menu node | Edit correct node & publish |
Too many plays | Nested menu also repeats | Reduce repeats or merge menus |
Immediate fallback | No-input timeout too short | Increase the timeout value |
Invalid-key loop | Invalid-input action mis-configured | Review invalid-input rule |
Escalate unresolved cases via Dashboard → Help → Live Chat with Call ID and menu name
• How do no-input and invalid-input time-outs differ in MyOperator menus?
• Can I set different repeat counts for multi-language IVR prompts?
• What fallback action should I choose after an unanswered IVR?
Keywords - menu repeat MyOperator, IVR no-input timeout, maximum repeat count, IVR fallback